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.NET
Serialisation – Comparing XML, SDL, TOML, JSON
Script files are an important asset for a lot of games. There are a lot of different uses for script…
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.NET
Lidgren.Network – explaining NetDeliveryMethod and sequence channels
Last week I posted a little tutorial on how to get get started with Lidgren.Network, the popular C# networking library.…
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.NET
Lidgren.Network – an introduction to networking in C# games
Ten or so days ago I started working on a new project – a game prototype currently called Syzygy. You…
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.NET
OpenGL in C# – an object oriented introduction to OpenTK
OpenGL and C# are two of my favourite technologies. In this post I would like to give a small intro…
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.NET
On Collections
Today I would like to talk a bit (though looking at my notes, probably more than a bit) about collections,…
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